/[EmuXPortal]/trunk/EmuXPortal/EmuXPortal.csproj
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Diff of /trunk/EmuXPortal/EmuXPortal.csproj

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--- trunk/EmuXPortal/EmuXPortal.csproj	2012/04/03 21:54:58	16
+++ trunk/EmuXPortal/EmuXPortal.csproj	2012/04/04 01:32:37	17
@@ -49,6 +49,9 @@
   <ItemGroup>
     <Compile Include="Api\ConfigLoader.cs" />
     <Compile Include="Api\DisplayHelper.cs" />
+    <Compile Include="Api\EmuConfig.cs" />
+    <Compile Include="Api\PlatformParser.cs" />
+    <Compile Include="Api\RomConfig.cs" />
     <Compile Include="Api\RomParser.cs" />
     <Compile Include="Form1.cs">
       <SubType>Form</SubType>
@@ -56,12 +59,30 @@
     <Compile Include="Form1.Designer.cs">
       <DependentUpon>Form1.cs</DependentUpon>
     </Compile>
+    <Compile Include="GameControl.cs">
+      <SubType>UserControl</SubType>
+    </Compile>
+    <Compile Include="GameControl.Designer.cs">
+      <DependentUpon>GameControl.cs</DependentUpon>
+    </Compile>
     <Compile Include="Logging\logger.cs" />
+    <Compile Include="PlatformControl.cs">
+      <SubType>UserControl</SubType>
+    </Compile>
+    <Compile Include="PlatformControl.Designer.cs">
+      <DependentUpon>PlatformControl.cs</DependentUpon>
+    </Compile>
     <Compile Include="Program.cs" />
     <Compile Include="Properties\AssemblyInfo.cs" />
     <EmbeddedResource Include="Form1.resx">
       <DependentUpon>Form1.cs</DependentUpon>
     </EmbeddedResource>
+    <EmbeddedResource Include="GameControl.resx">
+      <DependentUpon>GameControl.cs</DependentUpon>
+    </EmbeddedResource>
+    <EmbeddedResource Include="PlatformControl.resx">
+      <DependentUpon>PlatformControl.cs</DependentUpon>
+    </EmbeddedResource>
     <EmbeddedResource Include="Properties\Resources.resx">
       <Generator>ResXFileCodeGenerator</Generator>
       <LastGenOutput>Resources.Designer.cs</LastGenOutput>
@@ -83,6 +104,12 @@
       <DesignTimeSharedInput>True</DesignTimeSharedInput>
     </Compile>
   </ItemGroup>
+  <ItemGroup>
+    <None Include="Resources\games.png" />
+  </ItemGroup>
+  <ItemGroup>
+    <None Include="Resources\game.png" />
+  </ItemGroup>
   <Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
   <PropertyGroup>
     <PostBuildEvent>copy "$(SolutionDir)config.ini" "$(TargetDir)"

 

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