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root/EmuXPortal/trunk/EmuXPortal/EmuXPortal.csproj
Revision: 168
Committed: Mon Aug 4 03:27:49 2014 UTC (9 years, 4 months ago) by william
File size: 5192 byte(s)
Log Message:
+ add initial back-end support for removing/adding favorite roms

File Contents

# Content
1 <?xml version="1.0" encoding="utf-8"?>
2 <Project ToolsVersion="4.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
3 <PropertyGroup>
4 <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
5 <Platform Condition=" '$(Platform)' == '' ">x86</Platform>
6 <ProductVersion>8.0.30703</ProductVersion>
7 <SchemaVersion>2.0</SchemaVersion>
8 <ProjectGuid>{C6A57BE4-A8B6-4298-B022-62F40FB1CB18}</ProjectGuid>
9 <OutputType>WinExe</OutputType>
10 <AppDesignerFolder>Properties</AppDesignerFolder>
11 <RootNamespace>EmuXPortal</RootNamespace>
12 <AssemblyName>EmuXPortal</AssemblyName>
13 <TargetFrameworkVersion>v4.0</TargetFrameworkVersion>
14 <TargetFrameworkProfile>
15 </TargetFrameworkProfile>
16 <FileAlignment>512</FileAlignment>
17 </PropertyGroup>
18 <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|x86' ">
19 <PlatformTarget>x86</PlatformTarget>
20 <DebugSymbols>true</DebugSymbols>
21 <DebugType>full</DebugType>
22 <Optimize>true</Optimize>
23 <OutputPath>bin\Debug\</OutputPath>
24 <DefineConstants>DEBUG;TRACE</DefineConstants>
25 <ErrorReport>prompt</ErrorReport>
26 <WarningLevel>4</WarningLevel>
27 </PropertyGroup>
28 <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|x86' ">
29 <PlatformTarget>x86</PlatformTarget>
30 <DebugType>pdbonly</DebugType>
31 <Optimize>true</Optimize>
32 <OutputPath>bin\Release\</OutputPath>
33 <DefineConstants>TRACE</DefineConstants>
34 <ErrorReport>prompt</ErrorReport>
35 <WarningLevel>4</WarningLevel>
36 </PropertyGroup>
37 <ItemGroup>
38 <Reference Include="System" />
39 <Reference Include="System.Core" />
40 <Reference Include="System.Xml.Linq" />
41 <Reference Include="System.Data.DataSetExtensions" />
42 <Reference Include="Microsoft.CSharp" />
43 <Reference Include="System.Data" />
44 <Reference Include="System.Deployment" />
45 <Reference Include="System.Drawing" />
46 <Reference Include="System.Windows.Forms" />
47 <Reference Include="System.Xml" />
48 </ItemGroup>
49 <ItemGroup>
50 <Compile Include="Api\ConfigLoader.cs" />
51 <Compile Include="Api\DisplayHelper.cs" />
52 <Compile Include="Api\EmuConfig.cs" />
53 <Compile Include="Api\PlatformParser.cs" />
54 <Compile Include="Api\RomConfig.cs" />
55 <Compile Include="Api\RomFavorite.cs" />
56 <Compile Include="Api\RomParser.cs" />
57 <Compile Include="Form1.cs">
58 <SubType>Form</SubType>
59 </Compile>
60 <Compile Include="Form1.Designer.cs">
61 <DependentUpon>Form1.cs</DependentUpon>
62 </Compile>
63 <Compile Include="GameControl.cs">
64 <SubType>UserControl</SubType>
65 </Compile>
66 <Compile Include="GameControl.Designer.cs">
67 <DependentUpon>GameControl.cs</DependentUpon>
68 </Compile>
69 <Compile Include="Logging\logger.cs" />
70 <Compile Include="PlatformControl.cs">
71 <SubType>UserControl</SubType>
72 </Compile>
73 <Compile Include="PlatformControl.Designer.cs">
74 <DependentUpon>PlatformControl.cs</DependentUpon>
75 </Compile>
76 <Compile Include="Program.cs" />
77 <Compile Include="Properties\AssemblyInfo.cs" />
78 <EmbeddedResource Include="Form1.resx">
79 <DependentUpon>Form1.cs</DependentUpon>
80 </EmbeddedResource>
81 <EmbeddedResource Include="GameControl.resx">
82 <DependentUpon>GameControl.cs</DependentUpon>
83 </EmbeddedResource>
84 <EmbeddedResource Include="PlatformControl.resx">
85 <DependentUpon>PlatformControl.cs</DependentUpon>
86 </EmbeddedResource>
87 <EmbeddedResource Include="Properties\Resources.resx">
88 <Generator>ResXFileCodeGenerator</Generator>
89 <LastGenOutput>Resources.Designer.cs</LastGenOutput>
90 <SubType>Designer</SubType>
91 </EmbeddedResource>
92 <Compile Include="Properties\Resources.Designer.cs">
93 <AutoGen>True</AutoGen>
94 <DependentUpon>Resources.resx</DependentUpon>
95 <DesignTime>True</DesignTime>
96 </Compile>
97 <None Include="app.config" />
98 <None Include="Properties\Settings.settings">
99 <Generator>SettingsSingleFileGenerator</Generator>
100 <LastGenOutput>Settings.Designer.cs</LastGenOutput>
101 </None>
102 <Compile Include="Properties\Settings.Designer.cs">
103 <AutoGen>True</AutoGen>
104 <DependentUpon>Settings.settings</DependentUpon>
105 <DesignTimeSharedInput>True</DesignTimeSharedInput>
106 </Compile>
107 </ItemGroup>
108 <ItemGroup>
109 <None Include="Resources\games.png" />
110 </ItemGroup>
111 <ItemGroup>
112 <None Include="Resources\game.png" />
113 </ItemGroup>
114 <Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
115 <PropertyGroup>
116 <PostBuildEvent>copy "$(SolutionDir)config.ini" "$(TargetDir)"
117 copy "$(SolutionDir)config-dbg.ini" "$(TargetDir)"
118 copy "$(SolutionDir)emu.config" "$(TargetDir)"</PostBuildEvent>
119 </PropertyGroup>
120 <!-- To modify your build process, add your task inside one of the targets below and uncomment it.
121 Other similar extension points exist, see Microsoft.Common.targets.
122 <Target Name="BeforeBuild">
123 </Target>
124 <Target Name="AfterBuild">
125 </Target>
126 -->
127 </Project>