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root/EmuXPortal/branches/uienhancements/EmuXPortal/GameControl.Designer.cs
Revision: 17
Committed: Wed Apr 4 01:32:37 2012 UTC (11 years, 2 months ago) by william
Original Path: trunk/EmuXPortal/GameControl.Designer.cs
File size: 2866 byte(s)
Log Message:
+ add entries for platforms
+ add entries for roms
+ add key events

File Contents

# Content
1 namespace EmuXPortal
2 {
3 partial class GameControl
4 {
5 /// <summary>
6 /// Required designer variable.
7 /// </summary>
8 private System.ComponentModel.IContainer components = null;
9
10 /// <summary>
11 /// Clean up any resources being used.
12 /// </summary>
13 /// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
14 protected override void Dispose(bool disposing)
15 {
16 if (disposing && (components != null))
17 {
18 components.Dispose();
19 }
20 base.Dispose(disposing);
21 }
22
23 #region Component Designer generated code
24
25 /// <summary>
26 /// Required method for Designer support - do not modify
27 /// the contents of this method with the code editor.
28 /// </summary>
29 private void InitializeComponent()
30 {
31 this.gameName = new System.Windows.Forms.Label();
32 this.gameImage = new System.Windows.Forms.PictureBox();
33 ((System.ComponentModel.ISupportInitialize)(this.gameImage)).BeginInit();
34 this.SuspendLayout();
35 //
36 // gameName
37 //
38 this.gameName.AutoSize = true;
39 this.gameName.ForeColor = System.Drawing.Color.Lime;
40 this.gameName.Location = new System.Drawing.Point(6, 390);
41 this.gameName.Name = "gameName";
42 this.gameName.Size = new System.Drawing.Size(35, 13);
43 this.gameName.TabIndex = 3;
44 this.gameName.Text = "label1";
45 //
46 // gameImage
47 //
48 this.gameImage.Location = new System.Drawing.Point(3, 3);
49 this.gameImage.Name = "gameImage";
50 this.gameImage.Size = new System.Drawing.Size(384, 384);
51 this.gameImage.SizeMode = System.Windows.Forms.PictureBoxSizeMode.StretchImage;
52 this.gameImage.TabIndex = 2;
53 this.gameImage.TabStop = false;
54 //
55 // GameControl
56 //
57 this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F);
58 this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
59 this.BackColor = System.Drawing.Color.Black;
60 this.Controls.Add(this.gameName);
61 this.Controls.Add(this.gameImage);
62 this.Name = "GameControl";
63 this.Size = new System.Drawing.Size(394, 409);
64 ((System.ComponentModel.ISupportInitialize)(this.gameImage)).EndInit();
65 this.ResumeLayout(false);
66 this.PerformLayout();
67
68 }
69
70 #endregion
71
72 private System.Windows.Forms.Label gameName;
73 private System.Windows.Forms.PictureBox gameImage;
74
75 }
76 }