namespace EmuXPortal
{
partial class GameControl
{
///
/// Required designer variable.
///
private System.ComponentModel.IContainer components = null;
///
/// Clean up any resources being used.
///
/// true if managed resources should be disposed; otherwise, false.
protected override void Dispose(bool disposing)
{
if (disposing && (components != null))
{
components.Dispose();
}
base.Dispose(disposing);
}
#region Component Designer generated code
///
/// Required method for Designer support - do not modify
/// the contents of this method with the code editor.
///
private void InitializeComponent()
{
this.gameName = new System.Windows.Forms.Label();
this.gameImage = new System.Windows.Forms.PictureBox();
((System.ComponentModel.ISupportInitialize)(this.gameImage)).BeginInit();
this.SuspendLayout();
//
// gameName
//
this.gameName.AutoSize = true;
this.gameName.ForeColor = System.Drawing.Color.Lime;
this.gameName.Location = new System.Drawing.Point(6, 390);
this.gameName.Name = "gameName";
this.gameName.Size = new System.Drawing.Size(35, 13);
this.gameName.TabIndex = 3;
this.gameName.Text = "label1";
//
// gameImage
//
this.gameImage.Location = new System.Drawing.Point(3, 3);
this.gameImage.Name = "gameImage";
this.gameImage.Size = new System.Drawing.Size(384, 384);
this.gameImage.SizeMode = System.Windows.Forms.PictureBoxSizeMode.StretchImage;
this.gameImage.TabIndex = 2;
this.gameImage.TabStop = false;
//
// GameControl
//
this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F);
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
this.BackColor = System.Drawing.Color.Black;
this.Controls.Add(this.gameName);
this.Controls.Add(this.gameImage);
this.Name = "GameControl";
this.Size = new System.Drawing.Size(394, 409);
((System.ComponentModel.ISupportInitialize)(this.gameImage)).EndInit();
this.ResumeLayout(false);
this.PerformLayout();
}
#endregion
private System.Windows.Forms.Label gameName;
private System.Windows.Forms.PictureBox gameImage;
}
}