namespace EmuXPortal { partial class GameControl { /// /// Required designer variable. /// private System.ComponentModel.IContainer components = null; /// /// Clean up any resources being used. /// /// true if managed resources should be disposed; otherwise, false. protected override void Dispose(bool disposing) { if (disposing && (components != null)) { components.Dispose(); } base.Dispose(disposing); } #region Component Designer generated code /// /// Required method for Designer support - do not modify /// the contents of this method with the code editor. /// private void InitializeComponent() { this.gameName = new System.Windows.Forms.Label(); this.gameImage = new System.Windows.Forms.PictureBox(); ((System.ComponentModel.ISupportInitialize)(this.gameImage)).BeginInit(); this.SuspendLayout(); // // gameName // this.gameName.AutoSize = true; this.gameName.ForeColor = System.Drawing.Color.Lime; this.gameName.Location = new System.Drawing.Point(6, 390); this.gameName.Name = "gameName"; this.gameName.Size = new System.Drawing.Size(35, 13); this.gameName.TabIndex = 3; this.gameName.Text = "label1"; // // gameImage // this.gameImage.Location = new System.Drawing.Point(3, 3); this.gameImage.Name = "gameImage"; this.gameImage.Size = new System.Drawing.Size(384, 384); this.gameImage.SizeMode = System.Windows.Forms.PictureBoxSizeMode.StretchImage; this.gameImage.TabIndex = 2; this.gameImage.TabStop = false; // // GameControl // this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F); this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font; this.BackColor = System.Drawing.Color.Black; this.Controls.Add(this.gameName); this.Controls.Add(this.gameImage); this.Name = "GameControl"; this.Size = new System.Drawing.Size(394, 409); ((System.ComponentModel.ISupportInitialize)(this.gameImage)).EndInit(); this.ResumeLayout(false); this.PerformLayout(); } #endregion private System.Windows.Forms.Label gameName; private System.Windows.Forms.PictureBox gameImage; } }