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root/EmuXPortal/branches/uienhancements/EmuXPortal/GameControl.Designer.cs
(Generate patch)

Comparing trunk/EmuXPortal/GameControl.Designer.cs (file contents):
Revision 17 by william, Wed Apr 4 01:32:37 2012 UTC vs.
Revision 19 by william, Wed Apr 4 01:55:32 2012 UTC

--- trunk/EmuXPortal/GameControl.Designer.cs	2012/04/04 01:32:37	17
+++ trunk/EmuXPortal/GameControl.Designer.cs	2012/04/04 01:55:32	19
@@ -28,49 +28,88 @@
         /// </summary>
         private void InitializeComponent()
         {
-            this.gameName = new System.Windows.Forms.Label();
+            this.PlatformControl_flow = new System.Windows.Forms.FlowLayoutPanel();
             this.gameImage = new System.Windows.Forms.PictureBox();
+            this.flowLayoutPanel1 = new System.Windows.Forms.FlowLayoutPanel();
+            this.panel1 = new System.Windows.Forms.Panel();
+            this.gameName = new System.Windows.Forms.Label();
+            this.PlatformControl_flow.SuspendLayout();
             ((System.ComponentModel.ISupportInitialize)(this.gameImage)).BeginInit();
+            this.flowLayoutPanel1.SuspendLayout();
             this.SuspendLayout();
             // 
-            // gameName
+            // PlatformControl_flow
             // 
-            this.gameName.AutoSize = true;
-            this.gameName.ForeColor = System.Drawing.Color.Lime;
-            this.gameName.Location = new System.Drawing.Point(6, 390);
-            this.gameName.Name = "gameName";
-            this.gameName.Size = new System.Drawing.Size(35, 13);
-            this.gameName.TabIndex = 3;
-            this.gameName.Text = "label1";
+            this.PlatformControl_flow.Controls.Add(this.gameImage);
+            this.PlatformControl_flow.Controls.Add(this.flowLayoutPanel1);
+            this.PlatformControl_flow.Dock = System.Windows.Forms.DockStyle.Fill;
+            this.PlatformControl_flow.Location = new System.Drawing.Point(0, 0);
+            this.PlatformControl_flow.Name = "PlatformControl_flow";
+            this.PlatformControl_flow.Size = new System.Drawing.Size(562, 144);
+            this.PlatformControl_flow.TabIndex = 3;
             // 
             // gameImage
             // 
             this.gameImage.Location = new System.Drawing.Point(3, 3);
             this.gameImage.Name = "gameImage";
-            this.gameImage.Size = new System.Drawing.Size(384, 384);
+            this.gameImage.Size = new System.Drawing.Size(128, 128);
             this.gameImage.SizeMode = System.Windows.Forms.PictureBoxSizeMode.StretchImage;
-            this.gameImage.TabIndex = 2;
+            this.gameImage.TabIndex = 0;
             this.gameImage.TabStop = false;
             // 
+            // flowLayoutPanel1
+            // 
+            this.flowLayoutPanel1.Controls.Add(this.panel1);
+            this.flowLayoutPanel1.Controls.Add(this.gameName);
+            this.flowLayoutPanel1.Location = new System.Drawing.Point(137, 3);
+            this.flowLayoutPanel1.Name = "flowLayoutPanel1";
+            this.flowLayoutPanel1.Size = new System.Drawing.Size(417, 132);
+            this.flowLayoutPanel1.TabIndex = 3;
+            // 
+            // panel1
+            // 
+            this.flowLayoutPanel1.SetFlowBreak(this.panel1, true);
+            this.panel1.Location = new System.Drawing.Point(3, 3);
+            this.panel1.Name = "panel1";
+            this.panel1.Size = new System.Drawing.Size(414, 65);
+            this.panel1.TabIndex = 2;
+            // 
+            // gameName
+            // 
+            this.gameName.AutoSize = true;
+            this.gameName.Font = new System.Drawing.Font("Microsoft Sans Serif", 12F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
+            this.gameName.ForeColor = System.Drawing.Color.Lime;
+            this.gameName.Location = new System.Drawing.Point(3, 71);
+            this.gameName.Name = "gameName";
+            this.gameName.Size = new System.Drawing.Size(51, 20);
+            this.gameName.TabIndex = 1;
+            this.gameName.Text = "label1";
+            // 
             // GameControl
             // 
             this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F);
             this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
+            this.AutoSizeMode = System.Windows.Forms.AutoSizeMode.GrowAndShrink;
             this.BackColor = System.Drawing.Color.Black;
-            this.Controls.Add(this.gameName);
-            this.Controls.Add(this.gameImage);
+            this.Controls.Add(this.PlatformControl_flow);
             this.Name = "GameControl";
-            this.Size = new System.Drawing.Size(394, 409);
+            this.Size = new System.Drawing.Size(562, 144);
+            this.PlatformControl_flow.ResumeLayout(false);
             ((System.ComponentModel.ISupportInitialize)(this.gameImage)).EndInit();
+            this.flowLayoutPanel1.ResumeLayout(false);
+            this.flowLayoutPanel1.PerformLayout();
             this.ResumeLayout(false);
-            this.PerformLayout();
 
         }
 
         #endregion
 
-        private System.Windows.Forms.Label gameName;
+        private System.Windows.Forms.FlowLayoutPanel PlatformControl_flow;
         private System.Windows.Forms.PictureBox gameImage;
+        private System.Windows.Forms.FlowLayoutPanel flowLayoutPanel1;
+        private System.Windows.Forms.Panel panel1;
+        private System.Windows.Forms.Label gameName;
+
 
     }
 }