--- trunk/EmuXPortal/GameControl.Designer.cs 2012/04/04 01:32:37 17 +++ trunk/EmuXPortal/GameControl.Designer.cs 2012/04/04 01:55:32 19 @@ -28,49 +28,88 @@ /// </summary> private void InitializeComponent() { - this.gameName = new System.Windows.Forms.Label(); + this.PlatformControl_flow = new System.Windows.Forms.FlowLayoutPanel(); this.gameImage = new System.Windows.Forms.PictureBox(); + this.flowLayoutPanel1 = new System.Windows.Forms.FlowLayoutPanel(); + this.panel1 = new System.Windows.Forms.Panel(); + this.gameName = new System.Windows.Forms.Label(); + this.PlatformControl_flow.SuspendLayout(); ((System.ComponentModel.ISupportInitialize)(this.gameImage)).BeginInit(); + this.flowLayoutPanel1.SuspendLayout(); this.SuspendLayout(); // - // gameName + // PlatformControl_flow // - this.gameName.AutoSize = true; - this.gameName.ForeColor = System.Drawing.Color.Lime; - this.gameName.Location = new System.Drawing.Point(6, 390); - this.gameName.Name = "gameName"; - this.gameName.Size = new System.Drawing.Size(35, 13); - this.gameName.TabIndex = 3; - this.gameName.Text = "label1"; + this.PlatformControl_flow.Controls.Add(this.gameImage); + this.PlatformControl_flow.Controls.Add(this.flowLayoutPanel1); + this.PlatformControl_flow.Dock = System.Windows.Forms.DockStyle.Fill; + this.PlatformControl_flow.Location = new System.Drawing.Point(0, 0); + this.PlatformControl_flow.Name = "PlatformControl_flow"; + this.PlatformControl_flow.Size = new System.Drawing.Size(562, 144); + this.PlatformControl_flow.TabIndex = 3; // // gameImage // this.gameImage.Location = new System.Drawing.Point(3, 3); this.gameImage.Name = "gameImage"; - this.gameImage.Size = new System.Drawing.Size(384, 384); + this.gameImage.Size = new System.Drawing.Size(128, 128); this.gameImage.SizeMode = System.Windows.Forms.PictureBoxSizeMode.StretchImage; - this.gameImage.TabIndex = 2; + this.gameImage.TabIndex = 0; this.gameImage.TabStop = false; // + // flowLayoutPanel1 + // + this.flowLayoutPanel1.Controls.Add(this.panel1); + this.flowLayoutPanel1.Controls.Add(this.gameName); + this.flowLayoutPanel1.Location = new System.Drawing.Point(137, 3); + this.flowLayoutPanel1.Name = "flowLayoutPanel1"; + this.flowLayoutPanel1.Size = new System.Drawing.Size(417, 132); + this.flowLayoutPanel1.TabIndex = 3; + // + // panel1 + // + this.flowLayoutPanel1.SetFlowBreak(this.panel1, true); + this.panel1.Location = new System.Drawing.Point(3, 3); + this.panel1.Name = "panel1"; + this.panel1.Size = new System.Drawing.Size(414, 65); + this.panel1.TabIndex = 2; + // + // gameName + // + this.gameName.AutoSize = true; + this.gameName.Font = new System.Drawing.Font("Microsoft Sans Serif", 12F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(0))); + this.gameName.ForeColor = System.Drawing.Color.Lime; + this.gameName.Location = new System.Drawing.Point(3, 71); + this.gameName.Name = "gameName"; + this.gameName.Size = new System.Drawing.Size(51, 20); + this.gameName.TabIndex = 1; + this.gameName.Text = "label1"; + // // GameControl // this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F); this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font; + this.AutoSizeMode = System.Windows.Forms.AutoSizeMode.GrowAndShrink; this.BackColor = System.Drawing.Color.Black; - this.Controls.Add(this.gameName); - this.Controls.Add(this.gameImage); + this.Controls.Add(this.PlatformControl_flow); this.Name = "GameControl"; - this.Size = new System.Drawing.Size(394, 409); + this.Size = new System.Drawing.Size(562, 144); + this.PlatformControl_flow.ResumeLayout(false); ((System.ComponentModel.ISupportInitialize)(this.gameImage)).EndInit(); + this.flowLayoutPanel1.ResumeLayout(false); + this.flowLayoutPanel1.PerformLayout(); this.ResumeLayout(false); - this.PerformLayout(); } #endregion - private System.Windows.Forms.Label gameName; + private System.Windows.Forms.FlowLayoutPanel PlatformControl_flow; private System.Windows.Forms.PictureBox gameImage; + private System.Windows.Forms.FlowLayoutPanel flowLayoutPanel1; + private System.Windows.Forms.Panel panel1; + private System.Windows.Forms.Label gameName; + } } |