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root/EmuXPortal/branches/uienhancements/EmuXPortal/Form1.cs
Revision: 57
Committed: Sun Apr 8 14:28:53 2012 UTC (10 years, 11 months ago) by william
File size: 19663 byte(s)
Log Message:
+ hide mouse cursor (show on exit)
+ add support for: PageUp, PageDown, Home, and End
+ add progress bar support for roms

File Contents

# Content
1 using System;
2 using System.Collections.Generic;
3 using System.ComponentModel;
4 using System.Data;
5 using System.Drawing;
6 using System.Linq;
7 using System.Text;
8 using System.Windows.Forms;
9 using EmuXPortal.Api;
10 using EmuXPortal.Logging;
11 using System.Diagnostics;
12 using System.Reflection;
13 using System.Threading;
14
15 namespace EmuXPortal
16 {
17 public partial class Form1 : Form
18 {
19 IEmuConfig CurrentSelectedRom = null;
20 PlatformControl CurrentPlatformControl = null;
21 GameControl CurrentGameControl = null;
22 public Form1()
23 {
24 InitializeComponent();
25 platform_flow.Dock = DockStyle.Fill;
26 rom_flow.Dock = DockStyle.Fill;
27
28 }
29
30 private void Form1_Load(object sender, EventArgs e)
31 {
32 Config.LoadConfig();
33 Config.InitializePresentationForm(this);
34 }
35 private void Form1_Shown(object sender, EventArgs e) { platform_flow.Visible = true; Cursor.Hide(); }
36 void platform_ctrl_LostFocus(object sender, EventArgs e)
37 {
38 PlatformControl c = sender as PlatformControl;
39 c.BorderStyle = BorderStyle.None;
40 }
41
42 void platform_ctrl_GotFocus(object sender, EventArgs e)
43 {
44 PlatformControl c = sender as PlatformControl;
45 c.BorderStyle = BorderStyle.FixedSingle;
46 CurrentPlatformControl = c;
47 }
48
49 void platform_ctrl_PreviewKeyDown(object sender, PreviewKeyDownEventArgs e)
50 {
51 PlatformControl c = sender as PlatformControl;
52 int changeAmount = 0;
53 int currentPosition = 0;
54 if (e.KeyCode == Keys.Home)
55 {
56 platform_flow.Controls[0].Select();
57 platform_flow.ScrollControlIntoView(platform_flow.Controls[0]);
58 }
59 if (e.KeyCode == Keys.End)
60 {
61 platform_flow.Controls[platform_flow.Controls.Count -1].Select();
62 platform_flow.ScrollControlIntoView(platform_flow.Controls[platform_flow.Controls.Count - 1]);
63 }
64 if (e.KeyCode == Keys.PageUp)
65 {
66
67
68 changeAmount = platform_flow.VerticalScroll.LargeChange;
69 currentPosition = platform_flow.VerticalScroll.Value;
70 if ((currentPosition - changeAmount) > platform_flow.VerticalScroll.Minimum)
71 {
72 platform_flow.VerticalScroll.Value -= changeAmount;
73 }
74 else
75 {
76 platform_flow.VerticalScroll.Value = platform_flow.VerticalScroll.Minimum;
77 }
78 PlatformControl s = platform_ctrl_get_last_visible();
79 s.Select();
80 platform_flow.ScrollControlIntoView(s);
81 platform_flow.PerformLayout();
82 }
83 if (e.KeyCode == Keys.PageDown)
84 {
85 changeAmount = platform_flow.VerticalScroll.LargeChange;
86 currentPosition = platform_flow.VerticalScroll.Value;
87 if ((currentPosition - changeAmount) < platform_flow.VerticalScroll.Maximum)
88 {
89 try
90 {
91 platform_flow.VerticalScroll.Value += changeAmount;
92 }
93 catch
94 {
95 platform_flow.Controls[0].Select();
96 platform_flow.ScrollControlIntoView(platform_flow.Controls[0]);
97 rom_flow.PerformLayout();
98 return;
99 }
100 }
101 else
102 {
103 platform_flow.Controls[0].Select();
104 platform_flow.ScrollControlIntoView(platform_flow.Controls[0]);
105 }
106 PlatformControl s = platform_ctrl_get_last_visible();
107 s.Select();
108 platform_flow.ScrollControlIntoView(s);
109 platform_flow.PerformLayout();
110 }
111 if (e.KeyCode == Keys.Enter)
112 {
113 // load this platform
114 platform_flow.Visible = false;
115 CurrentSelectedRom = c.Tag as IEmuConfig;
116 rom_flow.Visible = true;
117 rom_flow.BringToFront();
118 }
119 if (e.KeyCode == Keys.Back)
120 {
121 this.Close();
122 }
123 if ((e.KeyCode >= Keys.A && e.KeyCode <= Keys.Z) ||
124 (e.KeyCode >= Keys.D0 && e.KeyCode <= Keys.D9))
125 {
126 char t = (char)e.KeyCode;
127 PlatformControl ctrl = (platform_flow.GetNextControl(CurrentPlatformControl, true) as PlatformControl);
128 if (ctrl == null) { ctrl = (platform_flow.GetNextControl(platform_flow.Controls[0], true) as PlatformControl); }
129 bool found = false;
130 PlatformControl pc = CurrentPlatformControl;
131 bool wrapped = false;
132 bool not_found = true;
133 while (!found)
134 {
135 if (wrapped)
136 {
137 foreach (Control ctl in platform_flow.Controls)
138 {
139 PlatformControl p_ctl = ctl as PlatformControl; if (p_ctl.PlatformName.ToLower().StartsWith(t.ToString().ToLower())) { not_found = false; }
140 }
141 if (not_found) { found = true; }
142 }
143 ctrl = (platform_flow.GetNextControl(pc, true) as PlatformControl);
144 if (ctrl == null)
145 {
146 ctrl = platform_flow.Controls[0] as PlatformControl;
147 wrapped = true;
148 }
149 if (ctrl.PlatformName.ToLower().StartsWith(t.ToString().ToLower()))
150 {
151 platform_flow.ScrollControlIntoView(ctrl);
152 ctrl.Select();
153 found = true;
154 }
155 pc = ctrl;
156 }
157 }
158 }
159
160 private void platform_flow_VisibleChanged(object sender, EventArgs e)
161 {
162 if (!platform_flow.Visible) return;
163 platform_flow.Controls.Clear();
164 platform_flow.BringToFront();
165 Stopwatch t = new Stopwatch();
166 t.Start();
167 platformWorker.RunWorkerAsync(t);
168 }
169
170 private void rom_flow_VisibleChanged(object sender, EventArgs e)
171 {
172 if (!rom_flow.Visible) return;
173 rom_flow.Controls.Clear();
174 rom_flow.BringToFront();
175 Stopwatch t = new Stopwatch();
176 t.Start();
177 gameWorker.RunWorkerAsync(t);
178 }
179
180 void game_ctrl_LostFocus(object sender, EventArgs e)
181 {
182 GameControl c = sender as GameControl;
183 c.BorderStyle = BorderStyle.None;
184 }
185
186 void game_ctrl_GotFocus(object sender, EventArgs e)
187 {
188 GameControl c = sender as GameControl;
189 c.BorderStyle = BorderStyle.FixedSingle;
190 CurrentGameControl = c;
191 }
192
193 private GameControl game_ctrl_get_last_visible()
194 {
195 GameControl s = new GameControl();
196 foreach (GameControl c in rom_flow.Controls)
197 {
198 if (c.Bounds.IntersectsWith(rom_flow.Bounds))
199 s = c;
200 }
201 return s;
202 }
203 private PlatformControl platform_ctrl_get_last_visible()
204 {
205 PlatformControl s = new PlatformControl();
206 foreach (PlatformControl c in platform_flow.Controls)
207 {
208 if (c.Bounds.IntersectsWith(platform_flow.Bounds))
209 s = c;
210 }
211 return s;
212 }
213 void game_ctrl_PreviewKeyDown(object sender, PreviewKeyDownEventArgs e)
214 {
215 GameControl c = sender as GameControl;
216
217 int changeAmount = 0;
218 int currentPosition = 0;
219 if (e.KeyCode == Keys.Home)
220 {
221 rom_flow.Controls[0].Select();
222 rom_flow.ScrollControlIntoView(rom_flow.Controls[0]);
223 }
224 if (e.KeyCode == Keys.End)
225 {
226 rom_flow.Controls[rom_flow.Controls.Count - 1].Select();
227 rom_flow.ScrollControlIntoView(rom_flow.Controls[rom_flow.Controls.Count - 1]);
228 }
229 if (e.KeyCode == Keys.PageUp)
230 {
231 changeAmount = rom_flow.VerticalScroll.LargeChange;
232 currentPosition = rom_flow.VerticalScroll.Value;
233 if ((currentPosition - changeAmount) > rom_flow.VerticalScroll.Minimum)
234 {
235 try
236 {
237 rom_flow.VerticalScroll.Value += changeAmount;
238 }
239 catch
240 {
241 rom_flow.Controls[0].Select();
242 rom_flow.ScrollControlIntoView(platform_flow.Controls[0]);
243 rom_flow.PerformLayout();
244 return;
245 }
246 }
247 else
248 {
249 rom_flow.Controls[0].Select();
250 rom_flow.ScrollControlIntoView(platform_flow.Controls[0]);
251 }
252 GameControl s = game_ctrl_get_last_visible();
253 s.Select();
254 rom_flow.ScrollControlIntoView(s);
255 rom_flow.PerformLayout();
256 }
257 if (e.KeyCode == Keys.PageDown)
258 {
259 changeAmount = rom_flow.VerticalScroll.LargeChange;
260 currentPosition = rom_flow.VerticalScroll.Value;
261 if ((currentPosition - changeAmount) < rom_flow.VerticalScroll.Maximum)
262 {
263 rom_flow.VerticalScroll.Value += changeAmount;
264 }
265 else
266 {
267 rom_flow.VerticalScroll.Value = rom_flow.VerticalScroll.Maximum;
268 }
269 GameControl s = game_ctrl_get_last_visible();
270 s.Select();
271 rom_flow.ScrollControlIntoView(s);
272 rom_flow.PerformLayout();
273 }
274
275 if (e.KeyCode == Keys.Enter)
276 {
277 IRomConfig config = c.Tag as IRomConfig;
278
279 Process p = new Process();
280 p.StartInfo.FileName = config.Config.EmuPath;
281 p.StartInfo.Arguments = EmuConfigLoader.GetEMUOptions(config);
282 p.Start();
283 }
284 if (e.KeyCode == Keys.Back)
285 {
286 rom_flow.Visible = false;
287 platform_flow.Visible = true;
288 }
289
290 if ( (e.KeyCode >= Keys.A && e.KeyCode <= Keys.Z) ||
291 (e.KeyCode >= Keys.D0 && e.KeyCode <= Keys.D9))
292 {
293 char t = (char)e.KeyCode;
294 GameControl ctrl = (rom_flow.GetNextControl(CurrentPlatformControl, true) as GameControl);
295 if (ctrl == null) { ctrl = (rom_flow.GetNextControl(rom_flow.Controls[0], true) as GameControl); }
296 bool found = false;
297 GameControl pc = CurrentGameControl;
298 bool wrapped = false;
299 bool not_found = true;
300 while (!found)
301 {
302 if (wrapped)
303 {
304 foreach (Control ctl in rom_flow.Controls)
305 {
306 GameControl p_ctl = ctl as GameControl; if (p_ctl.GameName.ToLower().StartsWith(t.ToString().ToLower())) { not_found = false; }
307 }
308 if (not_found) { found = true; }
309 }
310 ctrl = (rom_flow.GetNextControl(pc, true) as GameControl);
311 if (ctrl == null)
312 {
313 ctrl = rom_flow.Controls[0] as GameControl;
314 wrapped = true;
315 }
316 if (ctrl.GameName.ToLower().StartsWith(t.ToString().ToLower()))
317 {
318 rom_flow.ScrollControlIntoView(ctrl);
319 ctrl.Select();
320 found = true;
321 }
322 pc = ctrl;
323 }
324 }
325 }
326
327 #region Background Workers
328
329 private int GetFormWidth()
330 {
331 if (this.InvokeRequired)
332 {
333 return Convert.ToInt32(this.Invoke((MethodInvoker)delegate() { GetFormWidth(); }));
334 }
335 else
336 {
337 return this.Width;
338 }
339 }
340 private void AddPlatformControl(Control c)
341 {
342 if (platform_flow.InvokeRequired) { platform_flow.Invoke((MethodInvoker)delegate() { AddPlatformControl(c); }); }
343 else
344 {
345 platform_flow.Controls.Add(c);
346 }
347 }
348 private void UpdatePlatformControls()
349 {
350 if (platform_flow.InvokeRequired) { platform_flow.Invoke((MethodInvoker)delegate() { UpdatePlatformControls(); }); }
351 else { this.Refresh(); this.Update(); }
352 }
353 private void AddGameControl(Control c)
354 {
355 if (rom_flow.InvokeRequired) { rom_flow.Invoke((MethodInvoker)delegate() { AddGameControl(c); }); }
356 else
357 {
358 rom_flow.Controls.Add(c);
359 }
360 }
361 private void UpdateGameControls()
362 {
363 if (rom_flow.InvokeRequired) { rom_flow.Invoke((MethodInvoker)delegate() { UpdateGameControls(); }); }
364 else { this.Refresh(); this.Update(); }
365 }
366 #region gameWorker
367 private void gameWorker_DoWork(object sender, DoWorkEventArgs e)
368 {
369 Stopwatch t = e.Argument as Stopwatch;
370 RomParser parser = new RomParser(CurrentSelectedRom);
371
372 ProgressBar bar = new ProgressBar();
373 AddGameControl(bar);
374 UpdateGameControls();
375 Application.DoEvents();
376 Thread.Sleep(10);
377 bar.Invoke(new MethodInvoker(delegate
378 {
379 //bar.Message = "Please Wait...";
380 //bar.ShowPercentageLabel = true;
381 bar.Margin = new System.Windows.Forms.Padding(0);
382 bar.Size = new Size(GetFormWidth() - 25, 100);
383 }));
384
385 double count = 0;
386 double total_count = parser.Roms.Count;
387 foreach (IRomConfig config in parser.Roms)
388 {
389 GameControl game_ctrl = new GameControl();
390 game_ctrl.Dock = DockStyle.Top;
391 game_ctrl.Width = this.Width - 10;
392 game_ctrl.Tag = config;
393 game_ctrl.GameImage = config.RomImage;
394 game_ctrl.GameName = config.RomTitle;
395 game_ctrl.PreviewKeyDown += new PreviewKeyDownEventHandler(game_ctrl_PreviewKeyDown);
396 game_ctrl.GotFocus += new EventHandler(game_ctrl_GotFocus);
397 game_ctrl.LostFocus += new EventHandler(game_ctrl_LostFocus);
398 AddGameControl(game_ctrl);
399 UpdateGameControls();
400 Application.DoEvents();
401 int percent = (int)(100.0 * (count / total_count));
402 logger.WriteLine("gameWorker_DoWork(): count={0} total={1} percent={2}",count,total_count,percent);
403 bar.Invoke(new MethodInvoker(delegate
404 {
405 bar.Value = percent;
406 }));
407 count++;
408 }
409 e.Result = t;
410 }
411 private void gameWorker_ProgressChanged(object sender, ProgressChangedEventArgs e) { }
412 private void gameWorker_RunWorkerCompleted(object sender, RunWorkerCompletedEventArgs e)
413 {
414 Stopwatch t = e.Result as Stopwatch;
415 rom_flow.Controls.RemoveAt(0);
416 rom_flow.Controls[0].Select();
417 (rom_flow.Controls[0] as GameControl).BorderStyle = BorderStyle.FixedSingle;
418 t.Stop();
419 logger.WriteLine("RomParser took: {0}s to parse roms", (int)t.Elapsed.TotalSeconds);
420 }
421 #endregion
422 #region platformWorker
423 private void platformWorker_DoWork(object sender, DoWorkEventArgs e)
424 {
425 Stopwatch t = e.Argument as Stopwatch;
426 PlatformParser parser = new PlatformParser(Config.RomPath);
427 double count = 0;
428 double total_count = parser.Platforms.Count;
429 ProgressBar bar = new ProgressBar();
430 AddPlatformControl(bar);
431 UpdatePlatformControls();
432 Application.DoEvents();
433 Thread.Sleep(10);
434 bar.Invoke(new MethodInvoker(delegate
435 {
436 bar.Margin = new System.Windows.Forms.Padding(0);
437 bar.Size = new Size(GetFormWidth() - 25, 100);
438 }));
439 foreach (IEmuConfig config in parser.Platforms)
440 {
441 PlatformControl platform_ctrl = new PlatformControl();
442 platform_ctrl.Dock = DockStyle.Top;
443 platform_ctrl.Width = this.Width - 10;
444 platform_ctrl.Tag = config;
445 platform_ctrl.PlatformImage = config.PlatformImage;
446 platform_ctrl.PlatformName = config.ToString();
447 platform_ctrl.PreviewKeyDown += new PreviewKeyDownEventHandler(platform_ctrl_PreviewKeyDown);
448 platform_ctrl.GotFocus += new EventHandler(platform_ctrl_GotFocus);
449 platform_ctrl.LostFocus += new EventHandler(platform_ctrl_LostFocus);
450 AddPlatformControl(platform_ctrl);
451 Application.DoEvents();
452 int percent = (int)(100.0 * (count / total_count));
453 logger.WriteLine("platformWorker_DoWork(): count={0} total={1} percent={2}", count, total_count, percent);
454 bar.Invoke(new MethodInvoker(delegate
455 {
456 bar.Value = percent;
457 }));
458 count++;
459 }
460 e.Result = t;
461 }
462 private void platformWorker_ProgressChanged(object sender, ProgressChangedEventArgs e) { }
463 private void platformWorker_RunWorkerCompleted(object sender, RunWorkerCompletedEventArgs e)
464 {
465 Stopwatch t = e.Result as Stopwatch;
466 platform_flow.Controls.RemoveAt(0);
467 platform_flow.Controls[0].Select();
468 (platform_flow.Controls[0] as PlatformControl).BorderStyle = BorderStyle.FixedSingle;
469 logger.WriteLine("PlatformParser took: {0}s to parse platforms", (int)t.Elapsed.TotalSeconds);
470 }
471 #endregion
472
473 private void Form1_FormClosed(object sender, FormClosedEventArgs e)
474 {
475 Cursor.Show();
476 }
477 #endregion
478 }
479 }