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root/EmuXPortal/branches/uienhancements/EmuXPortal/Form1.Designer.cs
(Generate patch)

Comparing branches/uienhancements/EmuXPortal/Form1.Designer.cs (file contents):
Revision 53 by william, Sun Apr 8 10:31:12 2012 UTC vs.
Revision 54 by william, Sun Apr 8 13:25:33 2012 UTC

--- branches/uienhancements/EmuXPortal/Form1.Designer.cs	2012/04/08 13:03:46	53
+++ branches/uienhancements/EmuXPortal/Form1.Designer.cs	2012/04/08 13:25:33	54
@@ -30,6 +30,8 @@
         {
             this.platform_flow = new System.Windows.Forms.FlowLayoutPanel();
             this.rom_flow = new System.Windows.Forms.FlowLayoutPanel();
+            this.platformWorker = new System.ComponentModel.BackgroundWorker();
+            this.gameWorker = new System.ComponentModel.BackgroundWorker();
             this.SuspendLayout();
             // 
             // platform_flow
@@ -52,6 +54,20 @@
             this.rom_flow.Visible = false;
             this.rom_flow.VisibleChanged += new System.EventHandler(this.rom_flow_VisibleChanged);
             // 
+            // platformWorker
+            // 
+            this.platformWorker.WorkerReportsProgress = true;
+            this.platformWorker.DoWork += new System.ComponentModel.DoWorkEventHandler(this.platformWorker_DoWork);
+            this.platformWorker.ProgressChanged += new System.ComponentModel.ProgressChangedEventHandler(this.platformWorker_ProgressChanged);
+            this.platformWorker.RunWorkerCompleted += new System.ComponentModel.RunWorkerCompletedEventHandler(this.platformWorker_RunWorkerCompleted);
+            // 
+            // gameWorker
+            // 
+            this.gameWorker.WorkerReportsProgress = true;
+            this.gameWorker.DoWork += new System.ComponentModel.DoWorkEventHandler(this.gameWorker_DoWork);
+            this.gameWorker.ProgressChanged += new System.ComponentModel.ProgressChangedEventHandler(this.gameWorker_ProgressChanged);
+            this.gameWorker.RunWorkerCompleted += new System.ComponentModel.RunWorkerCompletedEventHandler(this.gameWorker_RunWorkerCompleted);
+            // 
             // Form1
             // 
             this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F);
@@ -73,8 +89,11 @@
 
         #endregion
 
-        private System.Windows.Forms.Panel platform_flow;
-        private System.Windows.Forms.Panel rom_flow;
+        private System.ComponentModel.BackgroundWorker platformWorker;
+        private System.ComponentModel.BackgroundWorker gameWorker;
+        private System.Windows.Forms.FlowLayoutPanel platform_flow;
+        private System.Windows.Forms.FlowLayoutPanel rom_flow;
+
     }
 }