ViewVC Help
View File | Revision Log | Show Annotations | Download File | View Changeset | Root Listing
root/EmuXPortal/branches/mono/EmuXPortal/Form1.Designer.cs
(Generate patch)

Comparing branches/mono/EmuXPortal/Form1.Designer.cs (file contents):
Revision 611 by william, Thu Oct 21 02:11:08 2021 UTC vs.
Revision 612 by william, Fri Apr 22 21:30:03 2022 UTC

# Line 41 | Line 41 | namespace EmuXPortal {
41                          this.platform_flow.Size = new System.Drawing.Size (191, 160);
42                          this.platform_flow.TabIndex = 0;
43                          this.platform_flow.Visible = false;
44 <                        this.platform_flow.VisibleChanged += new System.EventHandler (this.platform_flow_VisibleChanged);                       //
44 >                        this.platform_flow.VisibleChanged += new System.EventHandler (this.platform_flow_VisibleChanged);
45 >                        this.platform_flow.controlsRendered += ControlsRendered;
46 >                        this.platform_flow.switchControls += SwitchControls;
47 >                        //
48                          // rom_flow
49                          //
50                          this.rom_flow.AutoSize = false;
# Line 51 | Line 54 | namespace EmuXPortal {
54                          this.rom_flow.Size = new System.Drawing.Size (191, 160);
55                          this.rom_flow.TabIndex = 1;
56                          this.rom_flow.Visible = false;
57 <                        this.rom_flow.VisibleChanged += new System.EventHandler (this.rom_flow_VisibleChanged);                
57 >                        this.rom_flow.VisibleChanged += new System.EventHandler (this.rom_flow_VisibleChanged);
58 >                        this.rom_flow.controlsRendered += ControlsRendered;
59 >                        this.rom_flow.switchControls += SwitchControls;
60 >                        this.rom_flow.RomLaunched += Rom_Flow_RomLaunched;
61 >                        //
62 >                        // cache_worker
63                          //
64 <                        // Form1
64 >                        this.cache_worker = new System.ComponentModel.BackgroundWorker ();
65 >                        this.cache_worker.DoWork += Cache_Worker_DoWork;
66 >                        this.cache_worker.RunWorkerCompleted += Cache_Worker_RunWorkerCompleted;
67 >                        //
68 >                        // config_worker
69                          //
70 <                        //this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F);
71 <                        //this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
72 <                        //this.AutoSizeMode = System.Windows.Forms.AutoSizeMode.GrowAndShrink;
70 >                        this.config_worker = new System.ComponentModel.BackgroundWorker ();
71 >                        this.config_worker.DoWork += Config_Worker_DoWork;
72 >                        this.config_worker.RunWorkerCompleted += Config_Worker_RunWorkerCompleted;
73 >                        //
74 >                        // splash
75 >                        //
76 >                        this.splash = new Splash ();
77 >                        //
78 >                        // Form1
79 >                        //              
80                          this.BackColor = System.Drawing.Color.Black;
81 +                        this.ForeColor = System.Drawing.Color.LimeGreen;
82                          this.ClientSize = new System.Drawing.Size (421, 193);
83                          this.Controls.Add (this.rom_flow);
84                          this.Controls.Add (this.platform_flow);
# Line 71 | Line 91 | namespace EmuXPortal {
91                          this.FormClosing += new System.Windows.Forms.FormClosingEventHandler (this.Form1_FormClosing);
92                          this.FormClosed += new System.Windows.Forms.FormClosedEventHandler (this.Form1_FormClosed);
93                          this.Load += new System.EventHandler (this.Form1_Load);
94 <                        this.Shown += new System.EventHandler (this.Form1_Shown);
94 >
95 >                        this.platform_flow.Font = this.Font;
96 >                        this.rom_flow.Font = this.Font;
97 >                        this.platform_flow.Parent = this;
98 >                        this.rom_flow.Parent = this;
99 >                        this.platform_flow.BackColor = this.BackColor;
100 >                        this.platform_flow.ForeColor = this.ForeColor;
101 >                        this.rom_flow.BackColor = this.BackColor;
102 >                        this.rom_flow.ForeColor = this.ForeColor;
103                          this.ResumeLayout (false);
104  
105                  }
# Line 80 | Line 108 | namespace EmuXPortal {
108  
109                  //private PlatformContainer platform_flow;
110                  private GameGridContainer rom_flow;
83
111                  private PlatformGridContrainer platform_flow;
112 +                private System.ComponentModel.BackgroundWorker cache_worker;
113 +                private System.ComponentModel.BackgroundWorker config_worker;
114 +                private Splash splash;
115  
116          }
117   }

Diff Legend

Removed lines
+ Added lines
< Changed lines
> Changed lines