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<?xml version="1.0" encoding="utf-8"?> |
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<Project ToolsVersion="4.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> |
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<PropertyGroup> |
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<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration> |
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<Platform Condition=" '$(Platform)' == '' ">x86</Platform> |
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<ProjectGuid>{C6A57BE4-A8B6-4298-B022-62F40FB1CB18}</ProjectGuid> |
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<OutputType>WinExe</OutputType> |
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<AppDesignerFolder>Properties</AppDesignerFolder> |
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<RootNamespace>EmuXPortal</RootNamespace> |
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<AssemblyName>EmuXPortal</AssemblyName> |
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<TargetFrameworkProfile> |
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</TargetFrameworkProfile> |
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<FileAlignment>512</FileAlignment> |
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<TargetFrameworkVersion>v3.5</TargetFrameworkVersion> |
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</PropertyGroup> |
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<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|x86' "> |
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<PlatformTarget>x86</PlatformTarget> |
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<Optimize>false</Optimize> |
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<OutputPath>bin\Debug</OutputPath> |
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<WarningLevel>4</WarningLevel> |
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<UseVSHostingProcess>false</UseVSHostingProcess> |
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</PropertyGroup> |
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<ItemGroup> |
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<Reference Include="System" /> |
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<Reference Include="System.Core" /> |
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<Reference Include="System.Xml.Linq" /> |
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<Reference Include="System.Data.DataSetExtensions" /> |
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<Reference Include="System.Data" /> |
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<Reference Include="System.Drawing" /> |
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<Reference Include="System.Windows.Forms" /> |
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<Reference Include="System.Xml" /> |
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<Reference Include="Enterprise.Logging"> |
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<HintPath>..\deps\Enterprise.Logging\Enterprise.Logging.dll</HintPath> |
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</Reference> |
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<Reference Include="Utilities.TransparentControls"> |
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<HintPath>..\deps\TransparentControls\Utilities.TransparentControls.dll</HintPath> |
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</Reference> |
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<Reference Include="Enterprise.CrossPlatform"> |
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<HintPath>..\deps\Enterprise.CrossPlatform\Enterprise.CrossPlatform.dll</HintPath> |
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</Reference> |
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</ItemGroup> |
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<ItemGroup> |
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<Compile Include="Api\ConfigLoader.cs" /> |
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<Compile Include="Api\DisplayHelper.cs" /> |
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<Compile Include="Api\EmuConfig.cs" /> |
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<Compile Include="Api\PlatformParser.cs" /> |
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<Compile Include="Api\RomConfig.cs" /> |
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<Compile Include="Api\RomFavorite.cs" /> |
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<Compile Include="Api\RomParser.cs" /> |
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<Compile Include="Form1.cs"> |
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<SubType>Form</SubType> |
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</Compile> |
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<Compile Include="Form1.Designer.cs"> |
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<DependentUpon>Form1.cs</DependentUpon> |
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</Compile> |
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<Compile Include="GameControl.cs"> |
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<SubType>UserControl</SubType> |
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</Compile> |
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<Compile Include="GameControl.Designer.cs"> |
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<DependentUpon>GameControl.cs</DependentUpon> |
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</Compile> |
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<Compile Include="PlatformControl.cs"> |
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<SubType>UserControl</SubType> |
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</Compile> |
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<Compile Include="PlatformControl.Designer.cs"> |
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<DependentUpon>PlatformControl.cs</DependentUpon> |
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</Compile> |
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<Compile Include="Program.cs" /> |
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<Compile Include="Properties\AssemblyInfo.cs" /> |
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<EmbeddedResource Include="Form1.resx"> |
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<DependentUpon>Form1.cs</DependentUpon> |
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</EmbeddedResource> |
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<EmbeddedResource Include="GameControl.resx"> |
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<DependentUpon>GameControl.cs</DependentUpon> |
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</EmbeddedResource> |
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<EmbeddedResource Include="PlatformControl.resx"> |
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<DependentUpon>PlatformControl.cs</DependentUpon> |
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</EmbeddedResource> |
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<EmbeddedResource Include="Properties\Resources.resx"> |
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<Generator>ResXFileCodeGenerator</Generator> |
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<LastGenOutput>Resources.Designer.cs</LastGenOutput> |
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<SubType>Designer</SubType> |
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</EmbeddedResource> |
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<Compile Include="Properties\Resources.Designer.cs"> |
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<AutoGen>True</AutoGen> |
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<DependentUpon>Resources.resx</DependentUpon> |
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<DesignTime>True</DesignTime> |
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</Compile> |
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<None Include="app.config" /> |
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<None Include="Properties\Settings.settings"> |
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<Generator>SettingsSingleFileGenerator</Generator> |
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<LastGenOutput>Settings.Designer.cs</LastGenOutput> |
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</None> |
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<Compile Include="Properties\Settings.Designer.cs"> |
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<AutoGen>True</AutoGen> |
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<DependentUpon>Settings.settings</DependentUpon> |
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<DesignTimeSharedInput>True</DesignTimeSharedInput> |
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</Compile> |
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<None Include="..\config.ini"> |
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<Link>config.ini</Link> |
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<CopyToOutputDirectory>Always</CopyToOutputDirectory> |
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</None> |
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<None Include="..\config-dbg.ini"> |
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<Link>config-dbg.ini</Link> |
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<CopyToOutputDirectory>Always</CopyToOutputDirectory> |
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</None> |
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<None Include="..\emu.config"> |
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<Link>emu.config</Link> |
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<CopyToOutputDirectory>Always</CopyToOutputDirectory> |
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</None> |
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<None Include="..\deps\Enterprise.Logging\Enterprise.Logging.dll.mdb"> |
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<Link>Enterprise.Logging.dll.mdb</Link> |
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<CopyToOutputDirectory>Always</CopyToOutputDirectory> |
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</None> |
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<None Include="..\deps\Enterprise.CrossPlatform\Enterprise.CrossPlatform.dll.mdb"> |
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<Link>Enterprise.CrossPlatform.dll.mdb</Link> |
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<CopyToOutputDirectory>Always</CopyToOutputDirectory> |
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</None> |
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</ItemGroup> |
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<ItemGroup> |
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<None Include="Resources\games.png" /> |
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</ItemGroup> |
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<ItemGroup> |
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<None Include="Resources\game.png" /> |
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</ItemGroup> |
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<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" /> |
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<PropertyGroup> |
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<PostBuildEvent> |
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</PostBuildEvent> |
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</PropertyGroup> |
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<!-- To modify your build process, add your task inside one of the targets below and uncomment it. |
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Other similar extension points exist, see Microsoft.Common.targets. |
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<Target Name="BeforeBuild"> |
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</Target> |
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<Target Name="AfterBuild"> |
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</Target> |
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--> |
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</Project> |