Revision
558 -
Directory Listing
-
[select for diffs]
Modified
Wed Nov 3 08:16:13 2021 UTC
(18 months, 3 weeks ago)
by
william
Diff to
previous 557
+ fix an issue with invalid string format in EmuConfig and RomConfig
+ Use StringComparision.CurrentCulture when comparing strings
Revision
551 -
Directory Listing
-
[select for diffs]
Modified
Tue Jun 29 02:08:07 2021 UTC
(23 months ago)
by
william
Diff to
previous 550
+ add support disable/enabling input polling when the input queue is disabled/enabled in the main form.
** If the main form has disable the input queue, then there isn't much use in the input plugins polling
for input events (in effect they would be "spinning their wheels" and doing nothing useful)
The main reason for disabling input polling is because we don't want to respond to controller input
when a game has been launched since it is/should be handled by the launched game.
Revision
535 -
Directory Listing
-
[select for diffs]
Modified
Fri Dec 4 15:06:41 2020 UTC
(2 years, 5 months ago)
by
william
Diff to
previous 534
+ update emuxportal config:
** must use Debug/X86 configuration because
there is a problem with the output path not being
set under Release/X86 -- even though it is set.
The issue seems to be bug.
Revision
530 -
Directory Listing
-
[select for diffs]
Modified
Fri Dec 4 13:54:51 2020 UTC
(2 years, 5 months ago)
by
william
Diff to
previous 529
update configloader -- do not allow favorites loading (or rather failure of it) to prevent loading of the application configuration
Revision
522 -
Directory Listing
-
[select for diffs]
Modified
Thu Nov 26 02:10:18 2020 UTC
(2 years, 6 months ago)
by
william
Diff to
previous 521
fix issue with removing a rom from favorites -- either from favorites platform, or another by presseing CTRL+F on the selected rom
Revision
520 -
Directory Listing
-
[select for diffs]
Modified
Thu Nov 26 02:04:38 2020 UTC
(2 years, 6 months ago)
by
william
Diff to
previous 519
fix issue with removing a rom from favorites -- either from favorites platform, or another by presseing CTRL+F on the selected rom
Revision
480 -
Directory Listing
-
[select for diffs]
Modified
Tue Jun 30 11:38:54 2020 UTC
(2 years, 10 months ago)
by
william
Diff to
previous 479
+ when changing the image path or game title, call Application.DoEvents()
** the game title would not update otherwise....
calling invalidate / refresh / update did not cause a re-paint
to update the control.
Revision
471 -
Directory Listing
-
[select for diffs]
Modified
Thu Jun 18 08:10:46 2020 UTC
(2 years, 11 months ago)
by
william
Diff to
previous 470
fix early termination of application if configuration was not loaded (seems it wasn't working properly)
Revision
468 -
Directory Listing
-
[select for diffs]
Modified
Sun Feb 23 03:31:56 2020 UTC
(3 years, 3 months ago)
by
william
Diff to
previous 467
+ update EmuXPortal: disabling plugin loading
** the only supported plugins (ATM) are input plugins, namely sdl-joystick input.
right now this is taking up too much cpu-time, so it is being disabled.
Revision
465 -
Directory Listing
-
[select for diffs]
Modified
Sun Dec 22 06:25:49 2019 UTC
(3 years, 5 months ago)
by
william
Diff to
previous 464
+ update emuxportal to disable input queue processing when
a rom is launched and to re-enable it when the rom exits.
** this ensures that inputs (from a gamepad) don't fire
while the main program is not active.
Revision
464 -
Directory Listing
-
[select for diffs]
Modified
Tue Oct 22 03:02:27 2019 UTC
(3 years, 7 months ago)
by
william
Diff to
previous 463
+ commit latest version (v1.0.1.7) (added plugin support)
** Currently only input plugins have been implemented
E.G. Xbox-360 (and really any SDL-compatible) controllers can
now be used used to operate the program
Revision
461 -
Directory Listing
-
[select for diffs]
Modified
Tue Oct 22 02:12:07 2019 UTC
(3 years, 7 months ago)
by
william
Diff to
previous 460
+ fix plugin:input-xbox360 to handle reading buttons, dpad, and triggers
+ update deps/miguel28-SDLJoystick/JoytickInterop.cs
** joystick positions were hardcoded as integer values for each of the possible directions.
This was incorrect, as SDL_JoystickGetHat returns a integer
composed of binary bits to represent UP (1), RIGHT (2), DOWN (4), and LEFT (8)
The positions: LEFT/UP, RIGHT/UP, etc are just combinations of these flags.
This was fixed by decorating the enum:JoystickHatPositions with [Flags] and
removing the LEFT/UP, RIGHT/UP, etc
Revision
452 -
Directory Listing
-
[select for diffs]
Modified
Sun Oct 20 04:59:28 2019 UTC
(3 years, 7 months ago)
by
william
Diff to
previous 451
+ delete XInputDotNet -- it claims to support mono, but it requires a c++ dll that cannot be built under mono (a bit misleading)
Revision
440 -
Directory Listing
-
[select for diffs]
Modified
Sun Oct 20 03:36:14 2019 UTC
(3 years, 7 months ago)
by
william
Diff to
previous 439
+ update FileInfoAdapter.cs : fix issue where a file that did not exist would throw an exception.
This class was added as a helper to get the size of a symlink target, rather than the size of the link.
Revision
428 -
Directory Listing
-
[select for diffs]
Modified
Mon Oct 7 00:24:14 2019 UTC
(3 years, 7 months ago)
by
william
Diff to
previous 427
+ delete protobuf-net as it is
1) Way too compilicated
2) Very badly written
3) Not intuitive
4) (and) Doesn't work properly
** types dervied from a base class must
be included in a protomember attribute in the base-class
(which is just plain stupid!)
** collections are not properly serialized
** etc, etc
Revision
402 -
Directory Listing
-
[select for diffs]
Modified
Tue Sep 24 02:23:14 2019 UTC
(3 years, 8 months ago)
by
william
Diff to
previous 401
+ creating a branch from the current wip inorder to do the following:
1) Decrease loading time
** time required to populate the roms (e.g. image loading, etc)
** time to read from cache, etc
2) Create a custom control container that will only render
a certain number of controls at any given time -- instead
of adding and rendering the entire set.
3) etc
Revision
397 -
Directory Listing
-
[select for diffs]
Modified
Mon Sep 23 01:30:02 2019 UTC
(3 years, 8 months ago)
by
william
Diff to
previous 396
+ fix issue where platform config property was not being set
in EmuRom constructor (which resulted in NullReferenceExceptions)
Revision
391 -
Directory Listing
-
[select for diffs]
Modified
Mon May 6 01:31:22 2019 UTC
(4 years ago)
by
william
Diff to
previous 390
fix issue with parameter replacements where extra double-quotes where inserted when obtaining replaceable emulater options (IE: %ROM_FILE%, %ROM_PATH%)
Revision
385 -
Directory Listing
-
[select for diffs]
Modified
Thu May 2 05:15:37 2019 UTC
(4 years ago)
by
william
Diff to
previous 384
+ another update to how favorite roms are handled:
** when chosing a rom on a platform (other than Favorites)
pressing CTRL+F will favorite that rom (as it always has).
The difference is that pressing CTRL+F after favoriting the
rom will not unfavorite it unless it is done on the favorites list.
In other words, to remove a favorited rom, it must be done
from the Favorites platform (from the root/main menu).
Revision
383 -
Directory Listing
-
[select for diffs]
Modified
Thu May 2 04:43:31 2019 UTC
(4 years ago)
by
william
Diff to
previous 382
+ update how favorited roms are handled:
** when the roms are displayed they are sorted by rom title
** when the roms are saved they get sorted by date added, and
the newest rom will be at the bottom of the list
+ fix a sharing violation that would occur when attempting to
copy a rom to a local path, if that rom already existed, and
its image was loaded from the local path.
Basically, if the rom had an image it attempted to overwrite
the image file while the program had an open handle to the
image in the local path. (hence: sharing violation)
** this was fixed by creating a bitmap from the source file
and not maintaining an open-handle to the file.
Revision
369 -
Directory Listing
-
[select for diffs]
Modified
Fri Dec 22 00:15:09 2017 UTC
(5 years, 5 months ago)
by
william
Diff to
previous 368
+ warn if configuration_testing is enabled
+ warn if dev_debug is enabled
+ add support for getting cache from an external path
Revision
352 -
Directory Listing
-
[select for diffs]
Modified
Tue Dec 19 20:01:56 2017 UTC
(5 years, 5 months ago)
by
william
Diff to
previous 351
+ add support to load roms from cache when rom path is unavailable
+ add support to cache roms locally
** to copy a rom locally: select the rom and press Ctrl+C
** to delete a rom locally: select the rom and press Ctrl+D
** to favorite a rom: select the rom and press Ctrl+F
+ add support to pull rom favorites from cache if needed
Revision
345 -
Directory Listing
-
[select for diffs]
Modified
Tue Dec 19 11:15:25 2017 UTC
(5 years, 5 months ago)
by
william
Diff to
previous 344
update EmuXPortal.Api/Api/IEmuRom.cs -- if the dictionary does not contain said rom, then when adding the new rom, make sure to also look for a rom image file
Revision
330 -
Directory Listing
-
[select for diffs]
Modified
Tue Dec 19 02:14:36 2017 UTC
(5 years, 5 months ago)
by
william
Diff to
previous 329
+ update EmuConfig.cs -- use xml linq to read config
+ update RomConfig.cs -- handle absolute paths in GetFullRomImage()
Revision
327 -
Directory Listing
-
[select for diffs]
Modified
Tue Dec 19 00:38:33 2017 UTC
(5 years, 5 months ago)
by
william
Diff to
previous 326
update EmuXPortal/Form1.cs -- make some missing changes for handling rom loading progress and issues with image resources
Revision
324 -
Directory Listing
-
[select for diffs]
Modified
Tue Dec 19 00:10:33 2017 UTC
(5 years, 5 months ago)
by
william
Diff to
previous 323
Update Form1.cs -- revert the following commits
r322
+ comitting current wip for cache support
r296
+ Add support for runtime caching of roms
+ Add support to list the progress of rom loading
Revision
318 -
Directory Listing
-
[select for diffs]
Modified
Mon Dec 18 04:41:27 2017 UTC
(5 years, 5 months ago)
by
william
Diff to
previous 317
+ add support for:
** updating cached configs
** updating cached roms (including images)
** removing missing cached roms
** updating external configs
** NOTE: a platform that has external configs cannot have roms (or vice versa)
A warning will be logged if this condition is not met
Revision
314 -
Directory Listing
-
[select for diffs]
Modified
Mon Dec 18 02:02:21 2017 UTC
(5 years, 5 months ago)
by
william
Diff to
previous 313
+ add support to build cache for all platforms in a give path
+ add support to cancel the cache generation
Revision
273 -
Directory Listing
-
[select for diffs]
Modified
Thu Mar 17 08:12:45 2016 UTC
(7 years, 2 months ago)
by
william
Diff to
previous 272
add back favorites platform and fix issue when no game roms are found don't say no games have been favorited
Revision
266 -
Directory Listing
-
[select for diffs]
Modified
Thu Mar 17 05:23:38 2016 UTC
(7 years, 2 months ago)
by
william
Diff to
previous 265
fix an error where setting the borderstyle causes an X11 Error BadWindow (invalid Window parameter) exception
Revision
245 -
Directory Listing
-
[select for diffs]
Modified
Tue Aug 5 06:08:20 2014 UTC
(8 years, 9 months ago)
by
william
Diff to
previous 244
+ when loading favorited roms: the config file and rom must exist -- report a warning message in the log that the rom was skipped and that is was also removed from the list of favorites
Revision
244 -
Directory Listing
-
[select for diffs]
Modified
Tue Aug 5 05:58:51 2014 UTC
(8 years, 9 months ago)
by
william
Diff to
previous 243
PlatformNameShort/PlatformNameLong : if these are set with a null value, set them to an empty string :: also set the default value to an empty string
Revision
240 -
Directory Listing
-
[select for diffs]
Modified
Tue Aug 5 04:56:24 2014 UTC
(8 years, 9 months ago)
by
william
Diff to
previous 239
ConfigLoader: if ROMPATH is not configured -- return false after executing Application.Exit() -- this prevents disposed object errors
Revision
217 -
Directory Listing
-
[select for diffs]
Modified
Tue Aug 5 03:45:27 2014 UTC
(8 years, 9 months ago)
by
william
Diff to
previous 216
Sync with trunk - since re-integration of uienhancements branch
Merged revision(s) 85-210 from trunk:
reintegrate pctitlelaunching branch:
+ add support for launching standalone games categorized under a specific platform (ie. PC) that does not need to have an emulator launched
........
commit 1.0.0.3
........
update: config-dbg.ini
........
add EmuXPortal_MemoryProfiler.psess (Memory profiler)
........
+ include performance profiler files (.psess files)
........
+ update profile settings
........
move EmuXPortal_MemoryProfiler
........
+ update profiler file location
........
+ update report file location
........
........
........
........
........
........
svn:ignore: *.vsp
........
........
use IComparable<IEmuConfig> instead of IComparable (saves memory, due to unboxing)
........
**** memory optimization (bulk WIP)
........
........
+ ensure we only read files that have the correct rom file pattern: ie .iso, .rom,.bin, etc)
........
increase version from 1.0.0.3 to 1.0.0.4
........
PERFORMANCE: PROFILING
When update Controls: only call this.Upate() don't call this.Refresh() and this.Update
This increases performance slightly
........
PERFORMANCE OPTIMIZATION:
** only get defaultimage resource once (don't duplicate the resource)
........
PERFORMANCE: log timestamp
........
OPTIMIZE LOGGING
........
........
commit v1.0.0.4 (memory optimized and faster)
........
turn off #define CONFIGURATION_TESTING
........
turn off #define CONFIGURATION_TESTING
........
+ BUGFIX (1.0.0.4): properly send roms to emulator
........
+ BUGFIX (1.0.0.4): properly send roms to emulator
........
stupid: #define CONFIGURATION_TESTING (forgot to turn off again!!)
........
stupid: #define CONFIGURATION_TESTING (forgot to turn off again!!)
........
update config-dgi.ini: change ROMPATH
........
+ thread locking
........
+ fix object in-use execeptions (this will now cause a memory usage to increase)
........
+ dispose graphics when finished loading
........
set version to: 1.0.0.5
........
update to version 1.0.0.5:
fixes in 1.0.0.5:
+ correct object in-use exceptions (memory usage will slightly increase)
+ dispose graphics when finished loading controls
+ use thread-locking techniques
........
set form TopMost
........
set version: 1.0.0.6
........
1.0.0.6
........
revert changes from r146, r147, and r148:
* don't make form TopMost (because no other window can be above it; which will cause issues with launching games)
........
re-integrate branch: fullscreen-fix
** the application will be top-most (this reverts r153)
-revert changes from r146, r147, and r148:
-* don't make form TopMost (because no other window can be above it; which will cause issues with launching games)
........
re-compile after merge
........
config-dbg.ini: * update rompath
........
+ add support for loading favorites -- this feature is a WIP (work in progress)
........
+ add initial back-end support for removing/adding favorite roms
........
........
........
........
........
........
........
........
........
........
........
+ fix an issue where pressing PAGE_UP would actually act like PAGE_DOWN was pressed when viewing game roms
........
........
........
ignore favorites ini file
........
........
........
........
1.0.0.7
........
1.0.0.7
........
+ enable cursor hiding
+ disable config testing
** this will be re-released at v1.0.0.7
........
+ enable cursor hiding
+ disable config testing
** this will be re-released at v1.0.0.7
........
+ fix an issue when no games have been favorited
........
+ fix another issue with the application exiting, if no games have been favorited, and you press backspace to go back to the last/root menu
........
........
** fix issues with games, that have been favorited
** a favorited game, with an image, cannot be displayed more than once
** also, the platform name was not generated properly for external configs
........
1.0.0.8
........
** disable config testing
........
1.0.0.8
........
........
........
........
1.0.0.8 - rebuild
........
Revision
216 -
Directory Listing
-
[select for diffs]
Modified
Tue Aug 5 03:43:34 2014 UTC
(8 years, 9 months ago)
by
william
Diff to
previous 215
Sync with trunk - since re-integration of pctitlelaunching branch
Merged revision(s) 86-210 from trunk:
commit 1.0.0.3
........
update: config-dbg.ini
........
add EmuXPortal_MemoryProfiler.psess (Memory profiler)
........
+ include performance profiler files (.psess files)
........
+ update profile settings
........
move EmuXPortal_MemoryProfiler
........
+ update profiler file location
........
+ update report file location
........
........
........
........
........
........
svn:ignore: *.vsp
........
........
use IComparable<IEmuConfig> instead of IComparable (saves memory, due to unboxing)
........
**** memory optimization (bulk WIP)
........
........
+ ensure we only read files that have the correct rom file pattern: ie .iso, .rom,.bin, etc)
........
increase version from 1.0.0.3 to 1.0.0.4
........
PERFORMANCE: PROFILING
When update Controls: only call this.Upate() don't call this.Refresh() and this.Update
This increases performance slightly
........
PERFORMANCE OPTIMIZATION:
** only get defaultimage resource once (don't duplicate the resource)
........
PERFORMANCE: log timestamp
........
OPTIMIZE LOGGING
........
........
commit v1.0.0.4 (memory optimized and faster)
........
turn off #define CONFIGURATION_TESTING
........
turn off #define CONFIGURATION_TESTING
........
+ BUGFIX (1.0.0.4): properly send roms to emulator
........
+ BUGFIX (1.0.0.4): properly send roms to emulator
........
stupid: #define CONFIGURATION_TESTING (forgot to turn off again!!)
........
stupid: #define CONFIGURATION_TESTING (forgot to turn off again!!)
........
update config-dgi.ini: change ROMPATH
........
+ thread locking
........
+ fix object in-use execeptions (this will now cause a memory usage to increase)
........
+ dispose graphics when finished loading
........
set version to: 1.0.0.5
........
update to version 1.0.0.5:
fixes in 1.0.0.5:
+ correct object in-use exceptions (memory usage will slightly increase)
+ dispose graphics when finished loading controls
+ use thread-locking techniques
........
set form TopMost
........
set version: 1.0.0.6
........
1.0.0.6
........
revert changes from r146, r147, and r148:
* don't make form TopMost (because no other window can be above it; which will cause issues with launching games)
........
re-integrate branch: fullscreen-fix
** the application will be top-most (this reverts r153)
-revert changes from r146, r147, and r148:
-* don't make form TopMost (because no other window can be above it; which will cause issues with launching games)
........
re-compile after merge
........
config-dbg.ini: * update rompath
........
+ add support for loading favorites -- this feature is a WIP (work in progress)
........
+ add initial back-end support for removing/adding favorite roms
........
........
........
........
........
........
........
........
........
........
........
+ fix an issue where pressing PAGE_UP would actually act like PAGE_DOWN was pressed when viewing game roms
........
........
........
ignore favorites ini file
........
........
........
........
1.0.0.7
........
1.0.0.7
........
+ enable cursor hiding
+ disable config testing
** this will be re-released at v1.0.0.7
........
+ enable cursor hiding
+ disable config testing
** this will be re-released at v1.0.0.7
........
+ fix an issue when no games have been favorited
........
+ fix another issue with the application exiting, if no games have been favorited, and you press backspace to go back to the last/root menu
........
........
** fix issues with games, that have been favorited
** a favorited game, with an image, cannot be displayed more than once
** also, the platform name was not generated properly for external configs
........
1.0.0.8
........
** disable config testing
........
1.0.0.8
........
........
........
........
1.0.0.8 - rebuild
........
Revision
215 -
Directory Listing
-
[select for diffs]
Modified
Tue Aug 5 03:41:26 2014 UTC
(8 years, 9 months ago)
by
william
Diff to
previous 214
Sync with trunk - since re-integration of fullscreen_fix branch
Merged revision(s) 161-210 from trunk:
re-compile after merge
........
config-dbg.ini: * update rompath
........
+ add support for loading favorites -- this feature is a WIP (work in progress)
........
+ add initial back-end support for removing/adding favorite roms
........
........
........
........
........
........
........
........
........
........
........
+ fix an issue where pressing PAGE_UP would actually act like PAGE_DOWN was pressed when viewing game roms
........
........
........
ignore favorites ini file
........
........
........
........
1.0.0.7
........
1.0.0.7
........
+ enable cursor hiding
+ disable config testing
** this will be re-released at v1.0.0.7
........
+ enable cursor hiding
+ disable config testing
** this will be re-released at v1.0.0.7
........
+ fix an issue when no games have been favorited
........
+ fix another issue with the application exiting, if no games have been favorited, and you press backspace to go back to the last/root menu
........
........
** fix issues with games, that have been favorited
** a favorited game, with an image, cannot be displayed more than once
** also, the platform name was not generated properly for external configs
........
1.0.0.8
........
** disable config testing
........
1.0.0.8
........
........
........
........
1.0.0.8 - rebuild
........
Revision
200 -
Directory Listing
-
[select for diffs]
Modified
Mon Aug 4 12:39:13 2014 UTC
(8 years, 9 months ago)
by
william
Diff to
previous 199
** fix issues with games, that have been favorited
** a favorited game, with an image, cannot be displayed more than once
** also, the platform name was not generated properly for external configs
Revision
198 -
Directory Listing
-
[select for diffs]
Modified
Mon Aug 4 10:37:13 2014 UTC
(8 years, 9 months ago)
by
william
Diff to
previous 197
+ fix another issue with the application exiting, if no games have been favorited, and you press backspace to go back to the last/root menu
Revision
179 -
Directory Listing
-
[select for diffs]
Modified
Mon Aug 4 07:08:29 2014 UTC
(8 years, 9 months ago)
by
william
Diff to
previous 178
+ fix an issue where pressing PAGE_UP would actually act like PAGE_DOWN was pressed when viewing game roms
Revision
160 -
Directory Listing
-
[select for diffs]
Modified
Tue Oct 8 18:39:46 2013 UTC
(9 years, 7 months ago)
by
william
Diff to
previous 159
re-integrate branch: fullscreen-fix
** the application will be top-most (this reverts r153)
-revert changes from r146, r147, and r148:
-* don't make form TopMost (because no other window can be above it; which will cause issues with launching games)
Revision
158 -
Directory Listing
-
[select for diffs]
Modified
Tue Oct 8 18:36:54 2013 UTC
(9 years, 7 months ago)
by
william
Diff to
previous 157
when launching a game:
** minimize EmuXPortal before launching a game (this fixes issues with launching games)
** maximize EmuXPortal when launched game closes
Revision
156 -
Directory Listing
-
[select for diffs]
Modified
Tue Oct 8 18:29:04 2013 UTC
(9 years, 7 months ago)
by
william
Diff to
previous 155
update version: 1.0.0.6
** make sure to enforce EmuXPortal as the TopMost window
** this fixes issue(s) where other windows want to be the top-most, ie a docking application
Revision
155 -
Directory Listing
-
[select for diffs]
Modified
Tue Oct 8 18:24:59 2013 UTC
(9 years, 7 months ago)
by
william
Diff to
previous 154
creating a branch to fix fullscreen issues (when other windows are set to top-most) [ie a dock program, etc]
Revision
142 -
Directory Listing
-
[select for diffs]
Modified
Thu Oct 4 22:27:32 2012 UTC
(10 years, 7 months ago)
by
william
Diff to
previous 141
update to version 1.0.0.5:
fixes in 1.0.0.5:
+ correct object in-use exceptions (memory usage will slightly increase)
+ dispose graphics when finished loading controls
+ use thread-locking techniques
Revision
141 -
Directory Listing
-
[select for diffs]
Modified
Thu Oct 4 22:26:44 2012 UTC
(10 years, 7 months ago)
by
william
Diff to
previous 140
update to version 1.0.0.5:
fixes in 1.0.0.5:
+ correct object in-use exceptions (memory usage will slightly increase)
+ dispose graphics when finished loading controls
+ use thread-locking techniques
Revision
109 -
Directory Listing
-
[select for diffs]
Modified
Thu Aug 23 02:20:19 2012 UTC
(10 years, 9 months ago)
by
william
Diff to
previous 108
PERFORMANCE: PROFILING
When update Controls: only call this.Upate() don't call this.Refresh() and this.Update
This increases performance slightly
Revision
85 -
Directory Listing
-
[select for diffs]
Modified
Tue Jun 19 03:38:40 2012 UTC
(10 years, 11 months ago)
by
william
Diff to
previous 84
reintegrate pctitlelaunching branch:
+ add support for launching standalone games categorized under a specific platform (ie. PC) that does not need to have an emulator launched
Revision
82 -
Directory Listing
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Modified
Tue Jun 19 03:32:36 2012 UTC
(10 years, 11 months ago)
by
william
Diff to
previous 81
+ add support to list roms and create the images for them if they use the new external configs code
Revision
81 -
Directory Listing
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Modified
Tue Jun 19 03:04:18 2012 UTC
(10 years, 11 months ago)
by
william
Diff to
previous 80
+ implement suport for loading games on local system that are not roms and do not need an emulator to run
Revision
79 -
Directory Listing
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Modified
Mon Jun 18 13:19:01 2012 UTC
(10 years, 11 months ago)
by
william
Diff to
previous 78
update to last commit when reading <config> make sure it, too, is a start element and not the end one
Revision
78 -
Directory Listing
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Modified
Mon Jun 18 13:17:36 2012 UTC
(10 years, 11 months ago)
by
william
Diff to
previous 77
+ make sure that we read the starting configuration option and ignore the closing option
(ie <t>=start </t>=end)
Revision
77 -
Directory Listing
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Modified
Mon Jun 18 13:11:41 2012 UTC
(10 years, 11 months ago)
by
william
Diff to
previous 76
+ step through each option and only set the ones that are found ... also report unknown or unrecognized options
Revision
57 -
Directory Listing
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Modified
Sun Apr 8 14:28:53 2012 UTC
(11 years, 1 month ago)
by
william
Diff to
previous 56
+ hide mouse cursor (show on exit)
+ add support for: PageUp, PageDown, Home, and End
+ add progress bar support for roms
Revision
46 -
Directory Listing
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Modified
Fri Apr 6 12:14:21 2012 UTC
(11 years, 1 month ago)
by
william
Diff to
previous 45
+ add support for refreshing emu config options before launching rom, incase the emu's commandline arguments have changed
Revision
33 -
Directory Listing
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Modified
Wed Apr 4 05:58:04 2012 UTC
(11 years, 1 month ago)
by
william
Diff to
previous 32
update config:
+ use config.ini (turn off #define CONFIG_TESTING)
+ exit if invalid and give user notice that something needs to be configured
Revision
26 -
Directory Listing
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Modified
Wed Apr 4 03:37:37 2012 UTC
(11 years, 1 month ago)
by
william
Diff to
previous 25
fix GetRoms() so that GetFiles will work regardless of the searchpattern (i.e. *.* or whatever)
Revision
8 -
Directory Listing
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Modified
Tue Apr 3 20:18:54 2012 UTC
(11 years, 1 month ago)
by
william
Diff to
previous 7
+ add config.ini
+ edit postbuild to copy config.ini to output dir
+ target .net framework 4.0