/[DXTViewerLoader]/trunk/DXTViewerLoader/DXTViewerLoader.csproj
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Contents of /trunk/DXTViewerLoader/DXTViewerLoader.csproj

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Revision 20 - (show annotations) (download)
Thu Dec 12 15:40:43 2013 UTC (6 years, 9 months ago) by william
File size: 5304 byte(s)

1 <?xml version="1.0" encoding="utf-8"?>
2 <Project ToolsVersion="4.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
3 <Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
4 <PropertyGroup>
5 <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
6 <Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
7 <ProjectGuid>{EC7A4F77-56C7-4CD6-BD7A-54785BF158FC}</ProjectGuid>
8 <OutputType>WinExe</OutputType>
9 <AppDesignerFolder>Properties</AppDesignerFolder>
10 <RootNamespace>DXTViewerLoader</RootNamespace>
11 <AssemblyName>DXTViewerLoader</AssemblyName>
12 <TargetFrameworkVersion>v4.0</TargetFrameworkVersion>
13 <FileAlignment>512</FileAlignment>
14 <TargetFrameworkProfile />
15 </PropertyGroup>
16 <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
17 <PlatformTarget>AnyCPU</PlatformTarget>
18 <DebugSymbols>true</DebugSymbols>
19 <DebugType>full</DebugType>
20 <Optimize>false</Optimize>
21 <OutputPath>bin\Debug\</OutputPath>
22 <DefineConstants>TRACE;DEBUG;ALWAYS_START_NEW_PROCESS_INSTANCE</DefineConstants>
23 <ErrorReport>prompt</ErrorReport>
24 <WarningLevel>4</WarningLevel>
25 </PropertyGroup>
26 <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
27 <PlatformTarget>AnyCPU</PlatformTarget>
28 <DebugType>pdbonly</DebugType>
29 <Optimize>true</Optimize>
30 <OutputPath>bin\Release\</OutputPath>
31 <DefineConstants>TRACE;ALWAYS_START_NEW_PROCESS_INSTANCE</DefineConstants>
32 <ErrorReport>prompt</ErrorReport>
33 <WarningLevel>4</WarningLevel>
34 </PropertyGroup>
35 <PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'Debug|x86'">
36 <DebugSymbols>true</DebugSymbols>
37 <OutputPath>bin\Debug\</OutputPath>
38 <DefineConstants>TRACE;DEBUG;ALWAYS_START_NEW_PROCESS_INSTANCE</DefineConstants>
39 <DebugType>full</DebugType>
40 <PlatformTarget>x86</PlatformTarget>
41 <ErrorReport>prompt</ErrorReport>
42 <CodeAnalysisRuleSet>MinimumRecommendedRules.ruleset</CodeAnalysisRuleSet>
43 </PropertyGroup>
44 <PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'Release|x86'">
45 <OutputPath>bin\Release\</OutputPath>
46 <DefineConstants>TRACE;ALWAYS_START_NEW_PROCESS_INSTANCE</DefineConstants>
47 <Optimize>true</Optimize>
48 <DebugType>pdbonly</DebugType>
49 <PlatformTarget>x86</PlatformTarget>
50 <ErrorReport>prompt</ErrorReport>
51 <CodeAnalysisRuleSet>MinimumRecommendedRules.ruleset</CodeAnalysisRuleSet>
52 </PropertyGroup>
53 <ItemGroup>
54 <Reference Include="Enterprise.Logging">
55 <HintPath>..\deps\Enterprise.Logging\Enterprise.Logging.dll</HintPath>
56 </Reference>
57 <Reference Include="libDXModifier">
58 <HintPath>..\deps\DXGameMacroTool\libDXModifier.dll</HintPath>
59 </Reference>
60 <Reference Include="System" />
61 <Reference Include="System.Data" />
62 <Reference Include="System.Deployment" />
63 <Reference Include="System.Drawing" />
64 <Reference Include="System.Win32.Api">
65 <HintPath>..\deps\DXGameMacroTool\System.Win32.Api.dll</HintPath>
66 </Reference>
67 <Reference Include="System.Windows.Forms" />
68 <Reference Include="System.Xml" />
69 <Reference Include="System.Xml.Linq" />
70 </ItemGroup>
71 <ItemGroup>
72 <Compile Include="main.cs">
73 <SubType>Form</SubType>
74 </Compile>
75 <Compile Include="main.Designer.cs">
76 <DependentUpon>main.cs</DependentUpon>
77 </Compile>
78 <Compile Include="Program.cs" />
79 <Compile Include="Properties\AssemblyInfo.cs" />
80 <Compile Include="DXTViewer.cs" />
81 <Compile Include="TextIndex.cs" />
82 <EmbeddedResource Include="main.resx">
83 <DependentUpon>main.cs</DependentUpon>
84 </EmbeddedResource>
85 <EmbeddedResource Include="Properties\Resources.resx">
86 <Generator>ResXFileCodeGenerator</Generator>
87 <LastGenOutput>Resources.Designer.cs</LastGenOutput>
88 <SubType>Designer</SubType>
89 </EmbeddedResource>
90 <Compile Include="Properties\Resources.Designer.cs">
91 <AutoGen>True</AutoGen>
92 <DependentUpon>Resources.resx</DependentUpon>
93 <DesignTime>True</DesignTime>
94 </Compile>
95 <None Include="app.config" />
96 <None Include="Properties\Settings.settings">
97 <Generator>SettingsSingleFileGenerator</Generator>
98 <LastGenOutput>Settings.Designer.cs</LastGenOutput>
99 </None>
100 <Compile Include="Properties\Settings.Designer.cs">
101 <AutoGen>True</AutoGen>
102 <DependentUpon>Settings.settings</DependentUpon>
103 <DesignTimeSharedInput>True</DesignTimeSharedInput>
104 </Compile>
105 </ItemGroup>
106 <ItemGroup>
107 <Content Include="DXTViewer.xml">
108 <CopyToOutputDirectory>Always</CopyToOutputDirectory>
109 </Content>
110 </ItemGroup>
111 <Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
112 <!-- To modify your build process, add your task inside one of the targets below and uncomment it.
113 Other similar extension points exist, see Microsoft.Common.targets.
114 <Target Name="BeforeBuild">
115 </Target>
116 <Target Name="AfterBuild">
117 </Target>
118 -->
119 </Project>

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